Difference between revisions of "Houston: We Have a Solution"

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'''''Houston: We Have a Solution''''' is a 2001 science-fiction comedy movie by [[Dawn and Robbie Productions]] based around a spaceship, which is loaded with nearly 34 chimpanzees, who pilot the ship and perform tests on the only human passenger. The movie is based around the adventures and challenges of the chimpanzees in space, and focuses mainly on the one human passenger, who has to either figure out how to escape the chimpanzees, or try to deal with their tests and incapability to pilot the ship.
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'''''Houston: We Have a Solution''''' is a 2001 science-fiction comedy movie by [[Dawn and Robbie Productions]] based around a spaceship, which is loaded with nearly 34 chimpanzees, who pilot the ship and perform tests on the only human passenger, [[John Houston-Jones]]. The movie is based around the adventures and challenges of the chimpanzees in space, and focuses mainly on the one human passenger, who has to either figure out how to escape the chimpanzees, or try to deal with their tests and inability to pilot the ship.
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In 2002, [[Federation Media]] bought the rights to the video game adaptation of the movie.  Released in 2003, the game was met with terrible reviews, critical of everything from the changes to the plot, glitches, control scheme and playability.  It sold poorly and is generally considered the biggest failure of the young corporation.  It was Federation Media's last foray into properties created outside the Federation Media conglomerate.

Latest revision as of 18:05, 6 August 2020

Houston: We Have a Solution is a 2001 science-fiction comedy movie by Dawn and Robbie Productions based around a spaceship, which is loaded with nearly 34 chimpanzees, who pilot the ship and perform tests on the only human passenger, John Houston-Jones. The movie is based around the adventures and challenges of the chimpanzees in space, and focuses mainly on the one human passenger, who has to either figure out how to escape the chimpanzees, or try to deal with their tests and inability to pilot the ship.

In 2002, Federation Media bought the rights to the video game adaptation of the movie. Released in 2003, the game was met with terrible reviews, critical of everything from the changes to the plot, glitches, control scheme and playability. It sold poorly and is generally considered the biggest failure of the young corporation. It was Federation Media's last foray into properties created outside the Federation Media conglomerate.